PN:New Super Mario Bros. Wii
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Unused Sounds
Are these used?
- 193 - SE_VOC_YS_YOSHI (classic yoshi SFX)
- 194 - SE_VOC_YS_LAUGH (classic yoshi SFX)
- 205 - SE_PLY_FOOTNOTE_LEAF
- 206 - SE_PLY_FOOTNOTE_LEAF_L
- 215 - SE_PLY_FOOTNOTE_CLOUD
- 216 - SE_PLY_FOOTNOTE_CLOUD_L
- 241 - SE_PLY_JUMP
- 242 - SE_PLY_JUMP_S
- 250 - SE_PLY_LAND_LEAF
- 256 - SE_PLY_LAND_CLOUD
- 261 - SE_PLY_HIP_ATTACK
- 262 - SE_PLY_HIP_ATTACK_SOFT
- 265 - SE_PLY_2NDJUMP
- 266 - SE_PLY_2NDJUMP_S
- 267 - SE_PLY_2NDJUMP_SS
- 283 - SE_PLY_PRPL_LETDOWN_FAST_LAND
- 322 - SE_PLY_CRASH_S
- 323 - SE_PLY_CRASH_L
- 331 - SE_PLY_OTHER_ON
- 444 - SE_EMY_REV_KOURA_FALL
- 591 - OBJ_TYUKAN_SWING
- 1570 - SE_PLY_CS_CHANGE_SMALL
- 1635 - SE_BOSS_CS_JR_JUMP_S
- 1636 - SE_BOSS_CS_JR_JUMP_L
- 1637 - SE_BOSS_CS_JR_LAND
- 1638 - SE_BOSS_CS_JR_FOOT
Odd Internal Names
- the sound effects for Yoshi eating fruit are called SE_PLY_YOSHI_EAT_NUT, but maybe this is just colloquial to mean "food".