Super Mario Advance 4: Super Mario Bros. 3

From Hiccup

Debug Menu[edit]

Hmmm...
To do:
{{{1}}}
Hmmm...
To do:
LuigiBlood: "In the japanese 1.0 version of Super Mario Advance 4

QUICKCK is not there
It was added later then Collect coins is actually a challenge that made it into the final game
After you're done beating all levels
some of the levels will have a gold coin block at the start

that block starts the Coin challenge

By setting memory address 0x03003774 (current scene) to 0x34, the screen will change to a debug menu. The memory address works in the Japan and USA versions of the game. None of the final menu options work properly, however. They all go to the "Mario Start" screen then the game crashes due to jumping to an invalid address.

Screenshot Translation
SMA4DebugMenu.png

Card-e

Select Mode:


> Challenge Mode

Scenario Mode


Challenge Mode[edit]

Screenshot Translation
SMA4DebugMenuSubmenu1.png Challenge Mode

Select Game:

> Time Attack
Infinite 1-ups
Defeat enemies
Collect coins

This appears to be a debug menu for an unused challenge mode or early minigames.

Time Attack[edit]

Screenshot Translation
SMA4DebugMenuSubmenu1-1.png Time Attack

Choose a level:


T-1

The number can be increased/decreased from 0x01 to 0x20 by pressing up/down on the d-pad.

Infinite 1-ups[edit]

Screenshot Translation
SMA4DebugMenuSubmenu1-2.png Infinite 1-ups

Choose a level:


U-1

The number can be increased/decreased from 0x01 to 0x20 by pressing up/down on the d-pad.

Defeat enemies[edit]

Screenshot Translation
SMA4DebugMenuSubmenu1-3.png Defeat enemies

Choose a level:


E-1

The number can be increased/decreased from 0x01 to 0x20 by pressing up/down on the d-pad.

Collect coins[edit]

Screenshot Translation
SMA4DebugMenuSubmenu1-4.png Collect coins

Choose a level:


C-1

The number can be increased/decreased from 0x01 to 0x20 by pressing up/down on the d-pad.

Scenario mode[edit]

Screenshot Translation
SMA4DebugMenuSubmenu2.png Scenario mode

Choose a level:


S-01

It isn't clear what "scenario mode" is meant to be. The number can be increased/decreased from 0x01 to 0x80 by pressing up/down on the d-pad and pressing left/right on the d-pad can change the switch the bottom text between "S-N", "TEST" and "QUICKCK" (the latter presumably meaning "quick check").


(discovery: samuraigoroh)
(translation: a tiny fairy)

Build Dates[edit]

Unsurprisingly, this game has a build date.

Version Offset Text
Japan 002637D4
03-06-20 14:42:23
US 002630AC
03-07-22 22:08:47
Japan (Rev 1) 0026327C
03-08-25 16:07:53
Europe 003084A8
03-08-25 21:56:26
Japan (Rev 2)
& JP (Virtual Console)
00263908
04-01-14 13:35:42
US, Australia (Rev 1)
& US (Virtual Console)
00263C78
04-01-20 13:32:00
Europe (Rev 1) 00308AA4
04-01-20 13:38:18
(Source: Hiccup)