WIP:New Super Mario Bros. U
Many, if not all, the sound waves that were in NSMBW (including NSMB leftovers) are also present here with their original filenames, but some are silent. These will not be listed.
Is the Buzzy Beetle's "glow-in-the-dark eye" behavior used in NSMBW/NSMBU/NSLU?
Find a way to load or at least render these
Common/layout/Title.szs, which contains layout files for the title screen and related screens, contains two unused screens; E3CourseSelect and E3ThankYou. These were probably the screens used in the E3 2012 demo. E3CourseSelect is self-explanatory and E3ThankYou would have been used when the demo timed out. The text relating to these menus are blank in at least some versions of the game.
Unused Coin Battle Icons
The Coin Battle level icon archive (Common/layout/CourseImage.szs) contains some unused icons.
A test icon called that depicts what appears to be an early version of World 1-3 using the same early tileset as the sample challenge image. A copy exists in the common layout archive (Common/layout/Common.szs).