Kirby's Dream Collection: Special Edition

From Hiccup

Unused Text[edit]

Please insert the
Super Mario All-Stars disc.

Presumably a leftover from Super Mario All-Stars Wii rerelease. It is found in the dol files for the NES and SNES emulators. Equivalents for the other languages exist too.

[AGB]
Width = 360
Height = 240

[CGB]
Width = 267
Height = 240
ColorDelay = 200	;ms unit
SoundSwapLR = 0		;サウンドLR入れ替え
Dotbydot = 1		;0: Disable, 1: Enable
Parallax = 300		;1/1000 mm unit
RenderTime = 0		;0: Begin of Mode3(Default), 1: End of Mode3
Logo = 0		;Show Nintendo(R) Logo
ObjLineLimit = 1	;0: Max, 1: Limit
LCDOnDelay = 1		;LCD On Delay Frame Count(Only for DMG)
LCDIntOnce = 0		;1: LCD's interrupt active once in one scanline
VBlankDelay = 1		;VBlankDelay Ticks (1~113) (Default: 1)
SoundCH1Sweep = 1	;0:Old Sweep Mode 1: New Sweep Mode
SoundNoiseTable = 1     ;0: old noise 1:use noise table

[NES]
Width = 284
Height = 240
ClipUp = 4		;pixel unit
ClipDown = 4		;pixel unit
ClipLeft = 4		;pixel unit
ClipRight = 4		;pixel unit

This text exists in the config files for Game Boy Virtual Console on 3DS as well as here, suggesting that the one here was based on the 3DS VC (or they share the same parent project).

(Source: Original TCRF research)

Internal Project Name[edit]

The game's internal project name is "Donut", according to multiple strings.

(Source: Original TCRF research)